Airport
Automatic generation of real-world Airports
Database with over 20.000 fully featured Airports
From XPlane/FlightGear open source data
Including:
Runways with specific markings
Airport signs for taxiways and surfaces
Airport lights with editable blinking sequences: Approach, RunwayEdge, Runway Light Indicator
Taxiways, Apron, Helipads, Towers, Aircrafts
Continuously updated
Easy customization and editing
Integration into surrounding terrain
Different Landscapes Types
Fast generation of procedural terrains
- Generation of procedural generic landscapes
- Height/Slope dependent texturing
- Geotypic texture generation based on land use data
- Various texture sets included
- Automatic object placement
- Support of satellite images
- Combination of all types supported
- Sensor compatibility → see Ground Features
Large Databases
Size does matter when it comes to terrains for flight simulations
- Unlimited terrain size and richness of detail
LevelOfDetail
Multi-grid support – High Resolution Insets
Support of paging / streaming
Optimized triangulation (TIN)
Scenegraph Optimizations (instancing, Sharing – Sorting according to texture states)
Export Formats
OpenSceneGraph with paging
OpenFlight with MetaFlight for VegaPrime Paging
Autodesk® FBX for Unity®
OBJ, Direct X, Collada
Ask us for other formats!