Flight Features

Airport

Automatic generation of real-world Airports

  • Database with over 20.000 fully featured Airports

  • From XPlane/FlightGear open source data

  • Including:

    • Runways with specific markings

    • Airport signs for taxiways and surfaces

    • Airport lights with editable blinking sequences: Approach, RunwayEdge, Runway Light Indicator

    • Taxiways, Apron, Helipads, Towers, Aircrafts

  • Continuously updated

  • Easy customization and editing

  • Integration into surrounding terrain

Different Landscapes Types

Fast generation of procedural terrains

  • Generation of procedural generic landscapes
    • Height/Slope dependent texturing
  • Geotypic texture generation based on land use data
  • Various texture sets included
  • Automatic object placement
  • Support of satellite images
  • Combination of all types supported
  • Sensor compatibility → see Ground Features

Large Databases

Size does matter when it comes to terrains for flight simulations

  • Unlimited terrain size and richness of detail
  • LevelOfDetail

  • Multi-grid support – High Resolution Insets

  • Support of paging / streaming

  • Optimized triangulation (TIN)

  • Scenegraph Optimizations (instancing, Sharing – Sorting according to texture states)

Export Formats

  • OpenSceneGraph with paging

  • OpenFlight with MetaFlight for VegaPrime Paging

  • Autodesk® FBX for Unity®

  • OBJ, Direct X, Collada

  • Ask us for other formats!