Workflow
Comfortable and streamlined workflow
- Intuitive and easy to use GUI
- Smooth learning curve
- Integrated 3D viewer
- Quick and direct access to all your data
- Wizard for simple and fast project creation
- Workshops and webinars upon request
- Self-learning tutorials, detailed manual, example projects
- Intelligent Update for fast rebuilds
Data formats
One of the most versatile 3D Terrain Generators in the markete market
Import all kinds of data in different formats: vector, raster, imagery, geometry
Automatic assignment of generation rules for vector data
Optimized output for real-time rendering
Export in and seamlessly integrate with VegaPrime, OpenSceneGraph formats, VBS, Steel Beasts, OBJ, Collada, 3DS, FBX, Unity and more
- Add your own 3D models on the terrain. Any geometry with a standard 3D extension is supported
Vectors
Create and edit your world, from the biggest areas to the smallest details
- Import, create and edit points, lines, and areas
- Support of bezier and clothoid lines and areas
- WYSIWYG edition in 2D and 3D
- Built-in tools for automatic vector editing, optimization, conversion or correction
- Easily organize, group or colorize vectorsAssign unique generation rules by using our modifiers feature
Generation Features
Create your own terrain from scratch or from available geographic data
- Create terrains by using geospecific, geotypical or generic databases
- Included texture and 3D model libraries covering any geography and climate
- Quick and easy creation of highly realistic landscapes
- Include buildings, airports, complex road networks and other structures
Libraries
Organize your 3D models and textures
- Editable built-in libraries for 3D models, textures or generation rules
- Preview your 3D models and textures in Trian3DBuilder
- Edit your 3D models’ footprints
- Group 3D models and textures together and randomize their placement
- Apart from the built in libraries, take advantage of the new included XT-Library of almost 500 new, high quality models

Modifiers
Alter vector behaviour to create complex structures by assigning and manipulating modifiers
- Combine different modifiers and change the generation rules
- Create extrude geometries, faces, signs, buildings, lights and more
- Place objects on points, lines or areas
- Use modifiers to cut in, render to texture or manipulate the terrain
Expandability
Because sometimes you need it your way…
- Customize Trian3DBuilder to your needs with the available SDK
- Write your own plugins for personalized import, export or modifier behaviour
- Option service to expand functionality for customer requirements
- Option for customers to request development of special features
- Customized the GUI in any language upon request